This modular kit contains 353 unique pieces on a single texture set – material.
It was a challenging task, both creatively and technically, as I wanted to limit material/texture usage to a single drawcall, but still try and make it appear interesting and reusable… Hopefully, I’ve succeeded.
Screenshots are from my “development test” level, created in Unreal Engine.
Tris count varies from 150 to 1400, depending of the mesh.
We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.Ok