February 2015 – Present:
Lead Environment Artist / World Builder
New World Interactive
 February 2013 – June 2016:
Environment / Vehicle Artist
GIANTS Software
August 2014 – March 2015:
Environment Artist
Teotl Studios
May 2014 –  June 2014:
Vehicle Artist
August 2011 –  May 2013:
Environment Artist
Plastic Piranha
January 2009 –  June 2011:
Generalist Artist
SpringOnion Studio
About Me

I’m an environment artist and world builder with over 9 years of professional experience in the video games industry, with 9 titles released and 2 currently in development.

I was born on April 15th, 1986, in Belgrade, Serbia.

The road that has led me to computer games looks something like this:

Poetry. I’m an active poet and I’ve had the honor to take part in several national writing contests and the pleasure of winning many awards for best poem.

These days my true passion lies in computer games. Apart from FPS games that I enjoy playing regularly, my first “love” was “Trackmania”. I’m the founder and head leader of the “A New Era” Trackmania team, established 7 years ago and ranked as one of the world’s best, winning many awards under the “clan-tag” from massive online tours/leagues to various LAN events . I’m very grateful for being a part of such a great community, a community that has brought many great people into my life and an insane amount of fun. :)

Last, but not least. I’m into martial arts. A proud owner of a black belt (karate). Nowadays, I’m training kickboxing and it’s amazing. I also enjoy rowing and capoeira.

All of these passions have merged into one supreme “love”. The love for developing video games.

  • Level Design / Environment Art
  • Team Management / Art Outsource Management
  • Modeling (modular level kits/ environment / vehicles / weapons, props)
  • Texturing (PBR / photo sourced or hand painted)
  • Sculpting and painting in Mudbox/Zbrush
  • Maya
  • Unreal Engine
  • Mudbox
  • Photoshop
  • Substance Painter & Designer
  • Quixel Suite
  • xNormal
  • Marvelous Designer
  • ZBrush
  • Hammer
  • 3ds Max